AI game programming wisdom

AI game programming wisdom

por Steve Rabin
3/5
(68 votos)
Formato
672 paginas
Primera publicación
2002
Editores
Charles River Media
Sujetos
Computer games·Design·Computer games·Programming·Computer graphics
Idioma
English

Glad I bought it. Some great ideas in here.

Even years later, this is still one of the best AI reference books. Anyone interested in game development would benefit from reading this.

It's hard to find good information about game programming and design. The trouble is that people working in the industry have an incentive to keep their techniques secret -- they don't want their competitors to learn them.

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